Lunar Warrior Tanya
Solar Champion Sophitia
Patch 2.7

LunarvsSolar

Choose a side. Master a role. Eclipse the opposition.

Patch overview

A celestial collision

Two forces clash across the battlefield. Lunar shadows. Solar radiance. The choice is yours. The victory is eternal.

8New skins
15New pass tiers
6Role modifiers

Item 23 to 37

Operation Zero Hour continues into Lunar vs Solar with fifteen additional rewards, lifting the complete pass to 37 items and 8,250 XP. Premium Access is now 3,000 FM.

Items 23–37 · 4,750–8,250 XP

The eclipse extension

The Night Ops reward rail gains a celestial second act with new currency, collectibles, crafting materials, equipment, and collection choices.

Premium FM upgradedEvery premium-track FM reward now grants 850 FM.
More free progressionNew free rewards include 500 FM, a character, materials, a Junior Years skin, and chests.
Collectible selectionsChoose from Lunar vs Solar icons, stickers, and any unowned base skin.
Crafter Box

10× Crafter Box

Ten crafting supply boxes.

Item 23Free
850

850 Fighter Money

Spend it on cosmetics and unlocks.

Item 245,000 XP
Lunar vs Solar icon selection

Icon Selection

Choose one of three unowned event icons.

Item 255,250 XP
Lunar vs Solar sticker selection

Sticker Selection

Choose one of three unowned event stickers.

Item 265,500 XP
500

500 Fighter Money

A free-track Fighter Money reward.

Item 27Free
Ivory Chest

Ivory Chest

One premium Ivory Chest.

Item 286,000 XP
?

Random Character

Unlock one eligible character you do not own.

Item 29Free
Moonsilver and Sunsteel crafting bundle

Celestial Materials

Moonsilver Fragments and Sunsteel Ingots.

Item 30Free
Pale Comet Longbow

Pale Comet Longbow

Legendary two-handed celestial bow.

Item 316,750 XP
Lunar vs Solar sticker selection

Sticker Selection

A second event sticker choice.

Item 327,000 XP
Crafter Box

20× Crafter Box

Twenty crafting supply boxes.

Item 337,250 XP
850

850 Fighter Money

A second premium currency reward.

Item 347,500 XP
Junior Years skin selection

Junior Years Skin

Choose any unowned Junior collection skin.

Item 35Free
Lunar vs Solar skin selection

Lunar vs Solar Skin

Choose any unowned event skin.

Item 368,000 XP
Ivory Chest

Ivory Chest

The final reward at 8,250 XP.

Item 37Free

Eight celestial skins

Four radiant Solar champions face four shadowed Lunar warriors. Patch 2.7 launches the base collection first; color variants will arrive later.

New profile icons

Wear your faction

Eight new profile icons bring every base skin into the player identity collection.

Solar Bulwark Kuma profile iconKuma
Solar Champion Sophitia profile iconSophitia
Solar Princess Kagome profile iconKagome
Solar Villager Sammy profile iconSammy
Lunar Bulwark Alice profile iconAlice
Lunar Champion Shao Kahn profile iconShao Kahn
Lunar Mystic Menat profile iconMenat
Lunar Warrior Tanya profile iconTanya
New stickers

Celestial reactions

Seven expressive stickers add Lunar plotting, Solar panic, and everything between.

Lunar Mystic Menat Smug Laugh stickerSmug Laugh
Lunar Warrior Tanya Plotting stickerPlotting
Solar Bulwark Kuma Laugh stickerLaugh
Solar Champion Sophitia Facepalm stickerFacepalm
Solar Princess Kagome Caught stickerCaught
Solar Villager Sammy Dizzy stickerDizzy
Solar Villager Sammy Nervous stickerNervous

Blazing School Day

Six months after The Junior Years, a normal school day fractures into portals, infernal battles, missing friends, and old secrets that refuse to stay buried.

Blazing School Day hero art featuring Kokoro and Shoma in the burning school

Blazing School Day

The continuation of The Junior Years.

The school survived. The truth did not. Follow Kokoro, Shoma, Ayane, Julia, Siegfried, Elphelt, and their classmates through fully illustrated scenes, voiced conversations, and story battles.

10–15Crafter Boxes per chapter
40–100 FMOn even-numbered chapters

Lunar vs Solar

Pick any three characters. One side becomes Lunar and the other Solar at random, then each player assigns one God, one Warrior, and one Bruiser before the opening turn.

Lunar and Solar champions collide

Assign your roles

✦God
⚔Warrior
◆Bruiser

Three fighters. Three roles.

Your faction is decided at battle start. Your team composition is not. Every fighter gains a permanent role badge and active modifier tracking for the entire match.

Build any 3v3 teamBring your own trio into the challenge.
Receive a random factionYour opponents always take the opposing faction.
Assign one of each roleGod, Warrior, and Bruiser can each be used once.
Adapt to the modifiersEach faction transforms the same roles in a different way.
Moonsilver FragmentSunsteel Ingot
Lunar vs Solar bunch reward4–5 Moonsilver Fragments and 4–5 Sunsteel Ingots.

☾ Lunar modifiers

Lunar God modifier icon

Lunar God

Legendary role

Increases Magical Damage by 120% and grants 30% Lifesteal.

Lunar Warrior modifier icon

Lunar Warrior

Epic role

Increases Physical Damage by 100% and grants 35% Critical Chance.

Lunar Bruiser modifier icon

Lunar Bruiser

Epic role

Grants 40 Magical Shield and reduces every ability cooldown by 1 turn for the match.

☀ Solar modifiers

Solar God modifier icon

Solar God

Legendary role

Abilities deal 220% more damage or heal 220% more, for 3.2× total output.

Solar Warrior modifier icon

Solar Warrior

Epic role

Grants 20% Lifesteal. The granted Lifesteal doubles on every 10th turn.

Solar Bruiser modifier icon

Solar Bruiser

Epic role

Reflects 10% of damage received and heals for 100% of the reflected damage.

Seven new legendaries

Celestial armory

Hover or focus an item to see its exact client stats and unique effect. All seven pieces enter the Ranked item rotation.

Moonwell Pendant

Moonwell Pendant

Legendary
Orbital Sash

Orbital Sash

Legendary
Pale Comet Longbow

Pale Comet Longbow

Legendary
Eclipseveil Hood

Eclipseveil Hood

Legendary
Crown of First Light

Crown of First Light

Legendary
Photosphere Band

Photosphere Band

Legendary
Noonblade

Noonblade

Legendary
Moonsilver FragmentMoonsilver Fragment
Rare crafting material
Sunsteel IngotSunsteel Ingot
Rare crafting material

Balance changes

Patch 2.7 updates eight fighters and six items, simplifies Menat's ability text, fixes Apple Throw's three-use cooldown sequence, and removes Ice Bucket from Ranked.

Raiden

Raiden

Nerfed
  • Zap iconZap: Magical Damage scaling reduced from 71% to 62%.
  • Electric Shock iconElectric Shock: Magical Shield reduction reduced from 30% to 22%.
  • Base Magical Shield reduced from 19 to 14.
Menat

Menat

Nerfed / Cleaned
  • Mirror Ball iconMirror Ball: Cooldown increased from 8 to 9 turns; reflected damage reduced from 215% to 180%.
  • All ability descriptions simplified; Mythborn notes and repeated synergy callouts removed.
  • Orb shield rules are consolidated into Ball of Wisdom.
Elphelt

Elphelt

Nerfed / Polished
  • Base Magical Damage reduced from 350 to 213; Armor from 25 to 20; Magical Shield from 24 to 18.
  • Love Bullet iconLove Bullet: Physical Damage scaling reduced from 160% to 145%.
  • Defensive Maneuvers: description and live stacked-buff tooltip reworked with clearer independent timers.
Birdie

Birdie

Buffed / Reworked
  • Base Armor reduced from 30 to 28; Magical Shield increased from 18 to 22.
  • Belly Bump iconBelly Bump: Always hits and taunts the main and adjacent targets.
  • Grit: Each debuff on a living enemy grants +11 HP Regen, +2 Armor, and +2 Magical Shield dynamically.
Tanya

Tanya

Mixed
  • Base Magical Damage increased from 210 to 255.
  • Sand Blast iconSand Blast: Cooldown increased from 1 to 2 turns.
  • Desert's Protection iconDesert's Protection: Shield increased from 550 to 712; cooldown increased from 6 to 7.
  • Sand Spear iconSand Spear: Cooldown reduced from 2 to 1 turn.
Reptile

Reptile

Buffed
  • Reptile's Mark iconReptile's Mark: Cooldown reduced from 14 to 11 turns.
  • Killing a marked target permanently grants +10 Armor and +10 Magical Shield in addition to resetting the Mark.
  • The defensive reward can trigger only once per marked victim.
Sammy

Sammy

Nerfed / Fixed
  • Apple Throw iconApple Throw: Base ally heal reduced from 270 to 205.
  • Critical hits on the first two uses can refund cooldown. The third successful use always puts Apple Throw on cooldown; the per-turn cap remains three uses.
  • Plank Powerup iconPlank Powerup: Cooldown increased from 5 to 6 turns.
  • Its 100% Critical Chance buff is no longer consumed by the first critical hit or critical heal and now remains active for the full 1-turn duration.
Yugo

Yugo

Adjusted
  • Blood Harvest iconBlood Harvest: Bleeding Wound stacks now grant +12 HP Regen per stack.
  • The bonus updates dynamically as stacks change.
  • This replaces the direct turn-start healing and is intended as a neutral mechanical adjustment.

Item balance

Practice Ball

Practice Ball

Permanent Physical Damage after using Q reduced from +5 to +3.

Science Goggles

Science Goggles

Removed +8 Magical Shield. Dodge Chance increased from 3% to 4%.

Gym Sneakers

Gym Sneakers

Removed +4% Dodge Chance. The E cooldown reduction remains.

Starved Engine

Starved Engine

HP increased from 500 to 650. Its conditional 500 HP heal is unchanged.

Chalk Blade

Chalk Blade

Physical Damage increased from 34 to 39.

Ice Bucket

Ice Bucket

Removed from the Ranked item rotation. It remains available outside Ranked.

Ball of Wisdom icon

Menat battle-start fix

Ball of Wisdom now reliably appears on its holder when battle begins, including slower five-character team loads.

Lunar and Solar warriors face each other

Enter the eclipse

Claim your faction, assign your roles, and carry Project Fighters RAID into its next celestial chapter.

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