
10× Crafter Box
Ten crafting supply boxes.


Choose a side. Master a role. Eclipse the opposition.
Two forces clash across the battlefield. Lunar shadows. Solar radiance. The choice is yours. The victory is eternal.
Operation Zero Hour continues into Lunar vs Solar with fifteen additional rewards, lifting the complete pass to 37 items and 8,250 XP. Premium Access is now 3,000 FM.
The Night Ops reward rail gains a celestial second act with new currency, collectibles, crafting materials, equipment, and collection choices.

Ten crafting supply boxes.
Spend it on cosmetics and unlocks.
Choose one of three unowned event icons.

Choose one of three unowned event stickers.
A free-track Fighter Money reward.

One premium Ivory Chest.
Unlock one eligible character you do not own.

Moonsilver Fragments and Sunsteel Ingots.

Legendary two-handed celestial bow.

A second event sticker choice.

Twenty crafting supply boxes.
A second premium currency reward.

Choose any unowned Junior collection skin.

Choose any unowned event skin.

The final reward at 8,250 XP.
Four radiant Solar champions face four shadowed Lunar warriors. Patch 2.7 launches the base collection first; color variants will arrive later.








Eight new profile icons bring every base skin into the player identity collection.
Seven expressive stickers add Lunar plotting, Solar panic, and everything between.
Smug Laugh
Plotting
Laugh
Facepalm
Caught
Dizzy
NervousSix months after The Junior Years, a normal school day fractures into portals, infernal battles, missing friends, and old secrets that refuse to stay buried.

The continuation of The Junior Years.
The school survived. The truth did not. Follow Kokoro, Shoma, Ayane, Julia, Siegfried, Elphelt, and their classmates through fully illustrated scenes, voiced conversations, and story battles.
Pick any three characters. One side becomes Lunar and the other Solar at random, then each player assigns one God, one Warrior, and one Bruiser before the opening turn.
Your faction is decided at battle start. Your team composition is not. Every fighter gains a permanent role badge and active modifier tracking for the entire match.


Increases Magical Damage by 120% and grants 30% Lifesteal.
Increases Physical Damage by 100% and grants 35% Critical Chance.
Grants 40 Magical Shield and reduces every ability cooldown by 1 turn for the match.
Abilities deal 220% more damage or heal 220% more, for 3.2× total output.
Grants 20% Lifesteal. The granted Lifesteal doubles on every 10th turn.
Reflects 10% of damage received and heals for 100% of the reflected damage.
Hover or focus an item to see its exact client stats and unique effect. All seven pieces enter the Ranked item rotation.

A moonstone pendant that catches every restorative drop. +320 HP, +18 HP Regeneration, +20 Mana Regeneration. Unique: HP and Mana regenerated by the wearer create an equal shield. Ranked bonus Mana regeneration is excluded.

A moonwoven sash whose orbit closes when every greater technique is spent. +10% Healing Power. Unique: if W, E, and R are all on cooldown at turn end, restore 50 + 30% Magical Damage HP.

A two-handed moonsilver bow that turns deep reserves into comet force. +41 Physical Damage. Unique: every damage instance gains bonus damage equal to 5% of Max Mana, and R cooldown is reduced by 1.

A hood sewn from the shadow cast at totality. +3% Dodge Chance, +20 HP Regeneration. Unique: every 5th turn, gain Eclipseveil for 5 turns. Eclipseveil completely nullifies the next critical hit against you, then is removed.

A solar crown that rewrites fortune at every dawn. +32 Magical Damage, +7% Healing Power. Unique: Critical Damage is permanently fixed at 140%, while Critical Chance changes to a random value from 1% to 100% every turn.

A ring containing a miniature, roaring sun. +322 Mana, +30 Magical Damage. Unique: after damaging at least 3 different enemies in one turn, become Sunblessed and gain +25% Critical Damage for 3 turns.

A two-handed sunsteel greatsword that drinks deeper as its wielder grows stronger. +33 Physical Damage, +3% Lifesteal. Unique: gain an additional 2% Lifesteal for every 75 Physical Damage.
Moonsilver Fragment
Sunsteel IngotPatch 2.7 updates eight fighters and six items, simplifies Menat's ability text, fixes Apple Throw's three-use cooldown sequence, and removes Ice Bucket from Ranked.









Permanent Physical Damage after using Q reduced from +5 to +3.

Removed +8 Magical Shield. Dodge Chance increased from 3% to 4%.

Removed +4% Dodge Chance. The E cooldown reduction remains.

HP increased from 500 to 650. Its conditional 500 HP heal is unchanged.

Physical Damage increased from 34 to 39.

Removed from the Ranked item rotation. It remains available outside Ranked.
Ball of Wisdom now reliably appears on its holder when battle begins, including slower five-character team loads.
Claim your faction, assign your roles, and carry Project Fighters RAID into its next celestial chapter.
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