The Last Witness
Purge Varnish and solve a strict kill order.
Patch 2.9
Chapter 1 · Season 3
The Unfinished Sun
A living manuscript tears open. Write your way through a new Adventure, master Ingrid’s Star Power, and begin a season built from paper, ink and impossible light.
Some stories are still being written.
Patch 2.9 opens Chapter 1 Season 3 with the Inkweaver Adventure, five Combat Trials, Ingrid, Power Crystals, two rebuilt passes, a complete cosmetic collection, eight new items and the largest visual refresh of the chapter.

A complete story set inside a world where written things refuse to stay still.
Lead Inkweaver Kagome through fifteen story locations, three logic puzzles, nine tactical encounters and a three-phase final raid. Recruit Ayane, FANG, Lunetta, Raiden, Yugo and Zephra, then choose two companions before each fight.
Challenges → Inkweavers → Combat Trials supplies the team, exposes every special rule, and tracks the objective live.
Purge Varnish and solve a strict kill order.
Stop a lethal cast while preserving a helpful one.
Route damage and shields into two separate receipts.
Defeat linked enemies during the same player phase.
Protect damage credits, remove the Leech, spend the ledger.
Complete all five: 1 Ivory Chest + 500 FM, on top of individual Ink, icon, item and crafting rewards.
Epic magical burst mage · Ranked, Draft and Rush
Build Star Power through repeated hits, turn falling starlight into healing, and use Blink to convert incoming pressure into a counterattack. At 100 power, Celestial Nova fires automatically.
Starts at 0 and holds 100. Every successful Spark, Star Burst, Lightfall or Blink-counter hit grants 15 Star Power. At 100, Nova fires automatically and empties the bar.
1-turn cooldown. Fire two random stars for 50% MD each. Power raises their chance to converge; matching targets trigger Star Burst for 100% MD to the target and 25% MD to adjacent enemies.
3-turn cooldown. Strike up to three different random enemies for 245 + 110% MD each. Every hit grants power and heals Ingrid for 2% of damage per 10 Star Power.
7-turn cooldown · Free action. Gain +1% dodge per Star Power until her next turn. The first damaging attack dodged consumes Blink and counters with two Sparks plus Star Burst.
Automatic at 100 power · Free action. Channel for 0.8 seconds, then hit one random enemy for 800 + 275% MD true damage. It cannot be cast manually.
Equip one crystal per fighter in Ranked and standard Draft. Each is a bonus action with its own cooldown and never spends the fighter’s normal action.
Restore 625 + 15% Max Mana.
15 turnsGain 100% dodge for 1 turn.
12 turnsGain +20% of your higher damage stat.
12 turnsQ gains 100% crit chance for 2 turns.
13 turnsReduce active cooldowns by 2.
13 turnsGain 422 Shield for 1 turn.
12 turnsApply a 3-turn Max-HP bleed and heal from it.
15 turnsRemove every debuff, even while controlled.
13 turnsThe old pass presentation is gone. Inkweavers uses living paper and ink; Ranked goes full torn-ticket Retro Rewind.

24 tiers · 5,750 XP · 3,000 FM premium track

32 tiers · Every reward free
Every Inkweaver skin is Epic, costs 4,000 FM, includes a matching profile icon, and sits at the top of the skin registry.
Six Rare skins join the registry. Five are pass-exclusive selections valued at 1,000 FM; Alice is the free Patch 2.9 client gift.
Ingrid’s first alternate look arrives with an animated shop preview and blue-and-pink galactic magician regalia.
6,500 FM · ShopFolded-paper portraits for every member of the collection.
New text-free reactions for Ayane, Yugo, Lunetta, FANG and Kagome.
All seven Inkweavers receive bespoke paper, pigment and wet-ink combat effects.
Chosen Inkweaver Icon rewards offer the full set. Kagome’s icon is also earned through The Unfinished Sun Adventure.
The pass’s Chosen Inkweaver Emote selections offer all seven stickers. Adventure first-clear rewards also grant Ayane — Smug and Kagome — Excited.
AyaneManic Grin
AdventureAyaneSmug
YugoPleading
LunettaScream
LunettaHeart Eyes
FANGAwkward Smile
AdventureKagomeExcitedInk and Time Capsules power eight recipes, all pinned to the top of Forgeworks.
Completed remakes replace their old loading-screen art without changing IDs or unlocks.
The client and standalone shop now sell every unowned playable fighter for 1,000 FM.
New item pools, Power Crystal profiles and Ingrid’s dedicated Star Power combat logic.
New equipment and seven returning favorites enter Ranked. The outgoing equipment remains usable outside Ranked.
Four existing items move toward clearer roles before Season 3 Ranked begins.

Magical Damage

Dodge Chance

Critical-hit bonus true damage

Magical Damage / Crit Chance
Every change, paired with the fighter and ability it affects.

Magical Damage
Ally healing; can still critically heal
100% crit, 1 turn, 11-turn cooldown; no longer ends turn

Damage / healing scaling
Cooldown

Magical Damage increased; all ability descriptions simplified
Damage scaling now appears in its tooltip
Permanent MD gained per enemy hit

Magical Damage
2-turn cooldown, 1-turn duration, Healing Power scaling, free action
Damage per hit

HP / Physical Damage / Magical Damage
Magical damage scaling

Power increase

Physical and Magical Damage increase
Mana cost
Now ends Menat’s turn

Tooltip now explains all 25 stacking Kunai/Swift Strike bonuses.
Flat damage added before its existing scaling

Physical Damage / Magical Damage; new passive icon added


Magical Damage

Dodge Chance

Bonus true damage

Magical Damage / Crit Chance
Chapter 1 · Season 3