The Guest List
Secure the marked guest, claim a Vow Seal, and cross names off the list. Invoke Cross Out a Name to banish a non-boss guest and shield your party.
First clear: 350 FMEvery clear: 4 Undertaker material sets
Some vows outlive the living.
The bells are ringing for the dead. Join the procession, step into our first Adventure, and close the season beyond the veil.
Patch 2.8 closes this season with Mourning Veil, a new way to play, a fully rebuilt crafting page, and a fresh round of balance changes.
A wedding without the living. Four escalating challenges. A final vow waiting to be broken.
Assemble three fighters from the Mourning Veil roster: Julia, Thalassor, Elphelt, Angel, Birdie, Siegfried, and Morrigan. Face the dead across four Tolls, from the first name on the guest list to the Bride Without a Name.
Secure the marked guest, claim a Vow Seal, and cross names off the list. Invoke Cross Out a Name to banish a non-boss guest and shield your party.
First clear: 350 FMProtect the procession for 12 turns. Unlock a ward, call a readied reserve, and Lock the Aisle to freeze the enemy team.
First clear: 650 FMSurvive a 16-turn funeral hymn. Call a healing reserve, mute enemy abilities and replacements, or end the hymn early with Call the Dawn.
First clear: 1,000 FMFace the Bride through three add phases. Shatter her ring, silence her enrage, and earn the seventh Seal to unlock Final Annulment.
First clear: 2,000 FM + Funeral Bell iconComplete all four Tolls: claim the Mourning Veil bunch reward of 1 Ivory Chest + 10 Ghost Phials. The four first clears award 4,000 FM in total.
A focused solo journey with exploration, story encounters, and exclusive talent trees. Our first official Adventure stars Gravesilk Ibuki.
23 points of interest, 11 mandatory fights, and 2 optional fights. Only Ibuki can enter, with Gravesilk loaned for the chapter. Inventory, loadouts, consumables, Adventure Money, normal modifiers, and account stat bonuses are disabled.
Shape your run through three exclusive talent trees: The Needle, The Wing, and The Lantern. Spend up to seven Witness Knots as you progress through the chapter.
Defeat the Wake-Mother and complete Chapter I to unlock Gravesilk Ibuki permanently for free. First-clear rewards also include FM, toolboxes, event materials, consumables, profile icons, and the Moth Hush sticker.
Seven Mourning Veil skins arrive in the Shop for 2,000 FM each. Gravesilk Ibuki is earned for free through Adventure. Select any portrait to see the full artwork.
An ice-crowned bride, wreathed in crystalline cyan ghostlight.
2,000 FM · ShopThe abyssal sovereign presiding over a drowned ceremony.
2,000 FM · ShopAn undead sniper bride. An emerald rifle. A vow that never misses.
2,000 FM · ShopA luminous revenant in torn white lace and silver thorns.
2,000 FM · ShopThe monstrous bell ringer, dragging funeral chains down the aisle.
2,000 FM · ShopA masked blood knight guarding the final vow with a two-handed blade.
2,000 FM · ShopThe ceremony’s irresistible vow-eater, charming the ghostly guest list.
2,000 FM · ShopA masked funeral-moth assassin, wrapped in dusty-lilac gravesilk.
Free · Complete Adventure Chapter ITen Epic profile icons and four new stickers bring the procession into your profile and your conversations.











Mourning Veil Morrigan

Mourning Veil Elphelt

Mourning Veil Thalassor

Gravesilk Ibuki · Adventure reward
A new home for every recipe, every material, and your next piece of equipment.

The crafting page has been fully rebuilt around a three-panel workspace: recipes, selected recipe details, and your Material Stash.

Consumable · 2 turns
Grants +30% Ability Power and +99% Dodge Chance for 2 turns. Distill a Spectral Core into a phial of veil-thin essence.

+20 Physical Damage · +5% Lifesteal
Damaging enemies reduces their healing received by 10% for 2 turns.

+450 HP · +8% Healing Power
The first other ally you directly heal each round becomes Soulbound. Until the next round, they receive an echo of 30% of healing subsequently received by the wearer.

Two-handed · +22 Physical Damage · +500 HP
Applying crowd control adds a Toll. Three Tolls are consumed to deal 7% of the victim’s maximum HP as true damage.
Ranked-ready: all four Mourning Veil items are active in the Ranked rotation. The three equipment pieces are also available in their character-specific bot pools.
The Daily Challenges mode, submenu entry, and notification count have been removed. Repeatable challenges remain available in the Challenges menu.
Quest rewards have been increased as progression shifts away from Daily Challenges. Keep completing your quests for more rewarding progress through the season’s final patch.
Six fighter modifiers. Four team modifiers. Available wherever normal player modifiers are enabled, each with unique artwork and themed battle effects.
Consecutive critical hits grant +4% damage, stacking up to five times. A non-critical hit resets all stacks.
The selected fighter's first hit against each shielded enemy deals 25% increased damage and destroys 100% of that enemy's current shield.
Critical hits apply a two-turn Bleed that deals damage based on 20% of the selected fighter's Physical Damage each turn.
After dodging, the selected fighter takes 20% less damage from the next incoming hit.
Directly healing an ally also restores 8% of that ally's maximum Mana.
Single-target buffs also grant a 50%-strength copy to the lowest-HP allied fighter.
Choose one fighter as the survivor. Every other living ally is sacrificed; the survivor is fully healed, restores all Mana and permanently triples their core stats.
Whenever a debuff is cleansed from an ally, heal that ally for 8% of their maximum HP.
At the beginning of every third turn, reduce one random active allied ability cooldown by two turns.
At the beginning of every fifth turn, cleanse one random debuff from each ally and heal them for 5% of their maximum HP.
Eight fighters. Five items.
Every change, in detail.
13 of 13 balance entries
PD = Physical Damage MD = Magical Damage

No longer grants HP regeneration.

Base shield remains 350.
The damage and Healing Power reward moves from 80 stacks. The Guardian Angel duration bonus is removed.
No additional Healing Power is granted. The effect now matches the tooltip.

The damage multiplier also applies to Acid Bubble’s damage over time.



Still affects already-debuffed enemies in the target lane.

The style selector and tooltips have been updated to match.


Any unconsumed shield expires with the buff.


Triggers at most once per turn after taking physical damage.


Still triggers at turn end when W, E, and R are all on cooldown.


Further triggers refresh the regeneration buff without stacking.





Try another fighter, item, or ability.
Healing reduction: affects healing received, lifesteal healing, and HP regeneration. Multiple effects do not stack; the strongest active reduction applies. See Systems & fixes for the related combat fixes.
One final procession. One unseen Adventure. Thank you for being part of Chapter 1 Season 2.
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